﻿using System;
using System.Net;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Ink;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Shapes;

using GoblinXNA;
using GoblinXNA.SceneGraph;

namespace SplashOn_PhoneLib
{
    public class Objects
    {
       public static GeometryNode selectedObjectGeometryNode; 
       public static TransformNode selectedObjectTransformNode;
    }
}
